NEW TOPIC
Search the Community
Showing results for tags 'patch notes'.
Found 13 results
-
Update: We are aware of an issue with today's update which affected existing players, where the download progress bar is not being displayed on the loading screen. We are currently working on a hotfix to this issue, but until this is deployed we wanted to share a workaround: Once you hit the blank splash screen, simply wait enough time for the download to complete (~150MB) before restarting your game. Thank you for your understanding and we hope this message is beneficial to those looking to get in and try the new patch. Improvements *Introduced the 'Next' Button! This optimizes screens shown in between battles of all modes to allow for more efficient gameplay. Matchmaking and much of the PvP Arena experience has been redesigned. Notable changes include: Players can now skip the Victory celebration in Arena by tapping anywhere during the animation. Players can now proceed directly from one match into another, without going through the menu screen. To improve the overall quality of the Matchmaking experience, players can no longer select from a list of players. Players will be randomly matched against a single player in their skill level. Players will have 5 refreshes per day to match against a new opponent. We may adjust this, or add additional purchasable refreshes according to player feedback. Revenges can no longer "chain" back-and-forth. The top 3 ranked players can no longer be directly targeted by all players. Rift The quantity of Rift Stones needed to enter Rifts have been adjusted downward according to player feedback. A rift of any difficulty can now be entered by completing the daily quests. 2 Marchutan's Keys will now be required to open a level 5 Rift FATE quests New FATE quests have been added for Tanku, Viper, Livius, Scarlet, Jorgen, and Odium Adjusted Charlotte's FATEs to ensure better utilization across all variants. Young Leader has been changed to increase HP by 3% A Wanderer's Best Friends: has been changed to increase Recovery by 5% Equipment will now display the current and maximum quantities in the top corner. Attempting to Blitz will now display a warning if insufficient equipment slots are available Optimized download size for the game Added new anti-cheat measures to the game * Revamped Daily, Weekly, and Monthly Rewards and quest completions. Increased Gem reward count from 8 to 20 for daily, 15 to 50 for weekly, and 30 to 80 for monthly Removed Gearming shards from the rewards Removed quest "swapping" option * These changes were added to the patch notes during a revision. Bug Fixes Fixed Rift co-op functionality, so that damage inflicted by all participants will now correctly register Fixed an issue where side-kicks could deploy before a team member had fallen Fixed an issue where some hero portraits were displaying as black Fixed an issue where Kairos's heroic ring had unintended stats applied to it Fixed ability effect issues for Jorgen and Tanku Fixed a rare issue where Tower of Transcendence rewards were not being distributed Fixed an issue related to iOS 10.0 for Facebook and Google logins Fixed texture issues related to the equipment removal event display Resolved an issue that was presenting some players from entering Classic Arena (Error: LCS0006) Fixed a problem which prevented usage of the Gold Buff Scroll Fixed a problem where Equipment Enhancement stopped upon failure, even if "x10" had been selected Fixed a problem where users were temporarily removed from their guild before rejoining, sometimes causing client freezes if certain options were selected. Intrusions encountered during Continuous Mode can now be properly auto-completed (deployed in a previous minor patch) Resolved numerous issues related to the tutorial experiences for various zones Fixed an issue related to file % display download at the bottom of the screen not updating properly Fixed a crash related to blitzing a 3-star dungeon Fixed an issue where previous season's Tower rank was not displaying for users Fixed a problem where TID displays did not allow users to search previous seasons by level in the guild rank screen The Death Legions Quest Reward will not longer display as the 'Golden Referee' Legion Blitzing shrines will not properly attribute to quest completions Fixed an issue where Radiant Sanctuary could not be blitzed by some users, and presented an error stating the temple "cannot be entered today". Resolved an issue which referenced Odium's ring when armor should have been referenced Fixed an issue which sometimes caused the Arena Defense team to not properly save Fixed an issue where the Fortress was sometimes displaying it's contents as black Fixed an issue where Secret Store discovery notifications were not always displaying Fixed an issue that prevented the appearance of Kairos in battle Fixed an issue which caused lag when navigating to the Equipment, Hero, and Garrison menus A notification to open a Rift will no longer sometimes appear to users when joining a guild Improved several dozen bugs and issues related to the tutorial and story experience
-
Improvements Pestilence has joined the battle! Acquire him soon to charge him and his deadly steed into battle The cost to enter a Rift has been reduced for all Rift difficulty levels Opening a level 5 rift will now cost 2 Marchutan's Keys
-
Updates FATE Quests have been added for Avarus, Praedo, Mopuku, Codelia, Maximus, and Charlotte! Further reduced Fortress / Battle Loading Times Bugfixes Fixed an issue which was causing data downloads to become stuck at 30% when a user enters the Event Hub after a battle Fixed an issue where certain items were being shown as already purchased within the Secret Shop Fixed an issue where players were sometimes unable to leave their guilds Fixed a problem with valor costs within the Arcade Arena
-
Bug Fixes Changed Halloween Event coin drops to activate Fixed a problem where heroes with Halloween costumes weren’t being properly displayed Fixed a bug where Astria didn’t use her basic attack if she’s used as a sidekick
-
October 23rd Patch Notes Bug Fixes Fixed several crashes related to content downloads Resolved a bug which was prompting users to login via Facebook during each launch of the game Fixed several crashes related to content downloads Fixed an issue where some users' downloads became inactive after entering the Event Hub Fixed an issue with the Ophelia heroic weapon image not showing properly Fixed Leona not showing up in Arena Rival tab on devices with 4: 3 aspect ratio Fixed an issue where enhancing heroic gear was incorrectly displaying a discount Fixed an issue that which caused secret store items to not appear properly Fixed an issue where attack ranges were being displayed incorrectly for some iPad Pro users Fixed an texture bug associated with the 100% gold bonus Fixed a bug related to user attendance Fixed an issue where the name of the hero model did not match on certain event summons Fixed an issue with Facebook/Google logins for iOS 10.3.3 PLEASE Submit Any Issues/Bugs You Encounter As Part Of This Update Here: https://support.aionlegionsofwar.com/hc/en-us/requests/new?ticket_form_id=581527
-
Improvements FATE Quests added for six new heroes: Cassius, Drake, Dreadnought, Blair, Sydney, Myria Bug Fixes Resolved an issue which caused a player to be defeated if their Tartarus revived two times in Arena Fixed Milla’s Vital Strike tooltip to correctly display that the ability “cannot be blocked” instead of incorrectly showing the ability as “unavoidable” PLEASE Submit Any Issues/Bugs You Encounter As Part Of This Update Here: https://support.aionlegionsofwar.com/hc/en-us/requests/new?ticket_form_id=581527
-
Patch Notes - August 28th Improvements Tartarus and a new, upcoming hero have been added to the Summonite rotation! Bug Fixes Resolved several issues causing client crashing for Android devices Resolved a crash related to daily quest notification Fixed a Fortress UI bug caused by hero evolution of materials which had been on expedition Please Submit Any Issues/Bugs You Encounter As Part Of This Update Here: https://support.aionlegionsofwar.com/hc/en-us/requests/new?ticket_form_id=581527
-
Patch Notes - August 22nd Improvements Reworked the abilities of several Rift bosses including Deadly Return Triroan Relic Repository's Praedo Immortal Sanctuary's Lemay and Furvus Added Myria and Adriel to Gem Summon Pool Added Tartarus to the Summonite Shard Pool Bug Fixes Corrected an issue affecting Tartarus's Heroic accessory stat and set bonus. Fixed an issue preventing users from removing "Murderous Shield" from Krom in Rift. Fixed an issue that prevented users from removing Neutralization during the Ogma battle in Rift. PLEASE Submit Any Issues/Bugs You Encounter As Part Of This Update Here: https://support.aionlegionsofwar.com/hc/en-us/requests/new?ticket_form_id=581527
-
------------------------------ ADDITIONAL NOTES ( Resulting From April 4th Hotfix): Fixed an issue where empty mails were being sent from defense arena wins. Improved Chat connectivity. Corrected the appearance of Store Video Ads to their originally intended frequency. Hero Garrison is now available inside the Barracks! Store up to a maximum of 100 heroes after upgrading. Known Issue: We are aware of the "locked" Profile Icon error and will be addressing/fixing it as soon as we can. -------------------------------- APRIL 3rd Patch Notes: Story Missions Reset Rival's cooldown when starting Arena Rival mission during Story Campaign Added Guide Indicator to clarify required difficulty level during Story Campaign missions Adventure Improved amount of XP acquired from Adventure. Dungeons Blitzing a dungeon floor now has the ability to open Hero and Gold Corridors, and Secret Shops Tower of Ascension Adjusted costs for Dimensional Door in the Tower of Transcendence Fixed bug with 90F Codelia boss so that her Blurry skill is applied as 50% instead of 5%. Fixed bug with amount of damage applied from 102F Gullam boss' Ravage skill Heroes Various aesthetic improvements to heroes and bosses: Nasir; William; Dreadnought; Viper; Sacra; Triroan Free Confinite has its own section in the Hero Portal Adjusted costs for increasing hero storage Summon tables are now available for all types of Confinite in the Hero Portal. Individual Hero Changes Leah (Water) Increased amount of HP recovery by Leah's (Water) Resurrection ability. Livius (Light) Decreased damage done by Livius' (Light) Chain Blast. Nasir (Light) Increased damage done by Nasir's (Light) Onslaught (Level 3) Ash (Wood) Decreased damage of Ash's (Wood) Dark Chains Leo (Fire) Decreased damage of Leo's (Fire) Offering Scarlet (Dark) Increased damage of Scarlet's (Dark) Mystic Arrow Apollo (Fire) Lowered damage of Apollo's (Fire) Level 1 divine skill. Codelia Adjusted damage of Codelia's skills (Fire/Light/Dark): Increased skill damage in the event that Passionate Charm by Codelia (Fire) is activated when an enemy HP is at 50% or lower. Changed so that only a targeted enemy is inflicted with Airborne in the event that Passionate Charm by Codelia (Fire) is activated when an enemy HP is at 50% or lower. Light Increased skill damage in the event that Alluring Charm by Codelia (Light) is activated when an enemy HP is at 50% or lower. Changed so that only a targeted enemy is inflicted with Airborne in the event that Alluring Charm by Codelia (Light) is activated when an enemy HP is at 50% or lower. Dark Increased skill damage in the event that Vicious Sickle by Codelia (Dark) is activated when an enemy HP is at 50% or lower. Changed so that only a targeted enemy is inflicted with Airborne in the event that Vicious Sickle by Codelia (Dark) is activated when an enemy HP is at 50% or lower Equipment Adjusted aether costs for Equipment enhancement for consistency Max potential of Initial SP has been increased when crits occur during Equipment Enhancement Guilds Guild buffs are now displayed in the Guild Lobby Guild sub-leaders can now accept/decline requests and kick out members. UI Chat window is persistent through combat phases Upcoming Features New Garrison feature to increase hero storage coming soon The Enhance button has been renamed Refine; there will be a Stat Re-Roll system for gear at max level of enchantment coming soon Other Players can now designate their Main Hero, Lock heroes, and see Blitz heroes in the Advancement Sanctum Added option to auto-deploy a sidekick when using Continuous Battles in Adventures and Dungeons Heroes will now attack Tank hero's target instead of their own individual targets; if no Tank heroes are present, then party will attack Gladiator hero's targets, followed by Assassin hero's targets Players can create and save Legions on the standard Battle screen. Bug Fixes Improved certain network connection issues when collecting Daily Quest rewards Fixed several Android crash bugs. Fixed a bug where enemy HP bar disappears intermittently during battle. Fixed various Chat bugs and UI issues Removed outdated info from in-game Dungeon Forums Other minor UI changes and bug fixes
-
Heroes Sydney Sydney’s skills have been significantly reworked, with Idium Armor or Undying Will being removed and Urgent Repair added. Urgent Repair is automatically activated when caster's HP is at 20% or less, granting HP 100% Recovery and DMG relative to MAG defense, and using taunt for 10 secs. Sydney’s Bomb Smash, Bomb Assault, Fierce Bombing, and Lunacy Assault have all been rebalanced, and damage and effects adjusted to better synergize with a variety of combos. Sydney’s Self Destruct Skill has been replaced with Magnetic Field, substantially buffing her party. Viper Wood - Viper's 'Hidden Hunt' skill dmg decrease and SP 10% decrease is added. Light - Viper's 'Joyous Hunt' and Crippling Blow have had their skill damage values increased. Umvera Water - Invigorating Sorcery now has decreased Recovery, but adds a Drain Rate increase. Healing Waves now grants SP recovery. Dark - Invigorating Sorcery’s Recovery has been increase, along with removal of one stat debuff. Salvation ritual now removes the chain debuff, and grants an evade and SP recovery increase to allies who has chain removed via Salvation Ritual. Healing waves now removes all Stat Debuffs. Light - Salvation ritual now removes the chain debuff, and grants an evade and SP recovery increase to allies who has chain removed via Salvation Ritual. Asylla Targets an enemy with Immortality has been added to Magic Wedge & Revenge Wedge skill condition Cancel immortality has been added to Magic Wedge & Revenge Wedge skill condition Light- Cancel immortality has been removed from Light Asylla's Frost Hurricane skill Fire - Ore of Pain skill condition has been changed from Targets an enemy with Immortality to When an enemy's HP is at 30% or lower. Cancel immortality functionality has been removed. Septimus Wood -'Sturdy Shield,' ""SP Recovery by 10%"" is added. Damage of Attack Instinct has been reduced. Light - 10% SP Recovery has been added to Impervious Shield, Damage of Light Septimus’ Bash Strike, Attack Instinct, Menace Waves, and Protection Roar have been increased. Gearming The Eureka skill can no longer fail. The Showtime effect happens on a set chance, and AOE damage has been added to the last attack. Light - Changed the critical effect of Puppeteer skill to Remove Divine Power. Confuse mez has been added to the Puppeteer skill. Dark - Changed the critical effect of Puppeteer skill to Remove Divine Power. Remove 'Eureka' skill failure from all affinity Gearming Akasian Water - Guardian Shield effect has been added to the Heavy Echo skill. Wood - Guardian Shield effect has been added to the Heavy Echo skill. Decreases critical hit chance by 70% has been removed. Light - HP regen for 30 secs and Guardian Shield for 10 secs have been added to Light Akasian's 'Last Stand' skill" Odium Increased speed of Void Spear's projectile. Violent Tremor changed from 1 hit to 5 hits. Quests Daily Changed Daily Quest rewards, added 5 Gearming shards UI Added new options to the Quick Menu Dungeons Added Avarus corridor to the list of discoverable corridors. Added Regis, Cassandra, and Luna's equipment as rewards in affinity dungeons. Quality of Life Numerous guides and tutorials have been added to help improve the new player experience. Bugs UI lag during battle has been improved.
-
Highlights Hero Adjustments: Adjustments have been made to a number of Heroes to improve overall balance. Details on the current round of changes are below. Fixed numerous bugs and made a number of UI improvements. Added support for an upcoming Hero and Event. Achievements and Rewards Added a Daily Quest as a Combo Achievement Reward. Added and changed achievements for Guild Dungeon battle count, the 2 Tower of Transcendence seasons. Content Reduced difficulties in obtaining rewards from Scenarios at a low-level. Improved the Adventure Stage selection screen to show the recommended Power for the difficulty currently in progress. Added a buff effect to the Boss Altar Guard in Razorclaw Shrine B3 to resist affected by Freeze. Adjusted difficulty of Story Mission Act 6 Scene 8. Dungeon Forum now includes addition Finale & Dungeon Bosses throughout the game, share your tips to help your fellow players out! Heroes Added Nasir and Mopuku to Regular Confinite/Attribute Confinite/Gem Summon/Rare Confinite/Social Summon/Karma reward pools. Cassandra. Added a 10 sec Abnormal Status Immunity to Wave of Protection for Fire/Water/Light Cassandra. Added a 10 sec Abnormal Status Immunity to Echo of Protection for Wood/Dark element Cassandra. Reduced the damage of Wave of Protection for Fire/Water element Cassandra. Increased the damage of Wave of Protection for Light Cassandra. Reduced the damage of Echo of Protection for Wood/Dark Cassandra. Increased the damage of World of Judgement for Light Cassandra. Changed the Evasion Decrease effect of Wave of Protection for Fire Cassandra to Effect Resist Rate Decrease. Changed the Evasion Decrease effect of Wave of Protection for Water Cassandra to Critical Hit Decrease. Changed the PHY DEF Decrease effect of Echo of Protection for Wood Cassandra to ATK Decrease. Changed the PHY DEF Decrease effect of Echo of Protection for Dark Cassandra to Silence. Leo. Reduced the damage of Infernal Blaze for Fire element Leo. Increased the damage of Infernal Blaze for Dark Leo. Increased the damage of Vitality Absorption for Dark Leo. Added a Stasis effect on priority targets to Offering for Fire Leo. Priority targets are Gunners, Templars, Gladiators. Increased the damage of the Dark element Offering skill. Codelia. Added a PHY DEF Decrease effect to 'Icy Charm' for Wood Codelia. Added conditions for enemies cast with Sleep, Confuse to 'Passionate Charm' & 'Alluring Charm' for Fire/Light element Codelia. Added an Airborne on Enemies effect to 'Passionate Charm' & 'Alluring Charm' for Fire/Light element Codelia. Changed the effect for 'Passionate Charm' & 'Alluring Charm' to Ignore DEF Attack for Fire/Light element Codelia. Removed Cannot Block and ATK Decrease from 'Passionate Charm' & 'Alluring Charm' for Fire/Light Codelia respectively. Changed the effect for 'Vicious Sickle' to Ignore DEF Attack and added the Cannot Resurrect Yourself effect for Dark Codelia. Added Cannot Resurrect Yourself, Recover 100% of SP for Caster effect to 'Vicious Sickle' for all element Codelias. Ash. Lowered the damage of 'Chain of Agony' for Fire/Dark Ash. Lowered the damage of 'Dark Explosion' for Water/Wood/Light element Ash. Raised the HP Recovery stat of 'Dark Explosion' for Water/Wood/Light element Ash. Raised the HP Recovery stat of 'Deadly Chain' for Dark element Ash. Lowered the damage of 'Punishment' for Fire element Ash. Raised the damage of 'Dark Chains' for Water/Light element Ash. Lowered the damage of 'Dark Chains' for Wood element Ash. Raised the damage of 'Punishment' for Dark element Ash and increased cooldown by 3 sec. Gullin. Raised the skill damage of Ghost Roar for Dark element Gullin. Changed the use condition for Weapon Smash from Upon enemy's Block of Caster's Attack to Enemy inflicted with Chains for Fire element Gullin. Raised the skill damage of Weapon Smash for Fire element Gullin. Added a Untreatable effect to Weapon Smash for Fire element Gullin. Changed the Lv 3, 4 effect of Weapon Smash for Fire element Gullin to Increases Damage from Decreases Cooldown. Raised the skill damage of Blind Rush for Dark element Gullin. Raised the skill damage of Crush for Dark element Gullin. Milla. Raised the skill damage of Vital Strike for Water/Wood element Milla. Lowered the skill damage of Vital Strike for Light element Milla. Added Enemies inflicted with Charm, Terror to the use conditions of Vital Strike for Light element Milla. Removed all buffs from Vital Strike for Light element Milla and added a Decreases ATK effect. Raised the skill damage of Swordplay for Water/Wood element Milla. Nora. Added the Charm effect to Hawkeye for Wood element Nora. Changed the Lv 2 Hawkeye effect for Wood element Nora from Decreases Cooldown to Adds SP Recovery. Changed the Lv 3 Hawkeye effect for Wood element Nora from Decreases Cooldown to Adds an ATK increase. Changed the Lv 4 Hawkeye effect for Wood element Nora from Decreases Cooldown to Adds SP Recovery. Added the Charm effect to Hawkeye for Wood element Nora. Added the Charm effect to Hawkeye for Wood element Nora. Removed the Increases ATK effect from Hawkeye for Wood element Nora. Added an SP effect to Hawkeye for Wood element Nora. Lowered the skill damage of Air Raid for Water element Nora. Raised the skill damage of Air Raid for Light element Nora. Lowered the skill damage of Spark Shower for Water/Wood element Nora. Raised the skill damage of Spark Shower for Light/Dark element Nora. Lowered the skill damage of Element Arrow for Water element Nora. Raised the skill damage of Element Arrows for Light/Dark element Nora. Apollo. Added an effect to Increase ATK when inflicting Critical attacks while Immortal to the Fire/Light/Dark element Berserker skill. Changed the Madness Wave skill for all elements to move 3 times every 5 spins and the previous Knockback effect was deleted. Changed the Madness Wave skill for all elements to get Stunned for 5 sec if struck during the 1st spin. Luna. Changed the attack count of 'Heaven's Fury' for all element Lunas from 1 to 3. Changed the 'Airborne for 3 sec' effect of 'Heaven's Fury' for all element Lunas to 'Airborne for 3 sec every 3 sec'. (Airborne 3 times total) Decreased the damage of 'Heaven's Fury' for all element Lunas. Changed Luna's (Wood) Crescent Moon Revenge skill to enable the following action/display. - Use Conditions: Enemies inflicted with Freeze, Stasis. - [All Enemies] PHY DMG when attacking enemies inflicted with Freeze, Stasis. - [All Enemies] Silence for 5 sec when attacking enemies inflicted with Freeze, Stasis. - [All Enemies] Decrease 20% SP when attacking enemies inflicted with Freeze, Stasis. Increased DMG for Lv 2,3 Fire/Water Heaven's Fury by 1000%. Tutorials Added a Deck Setup Guide System. Future Additions Added code for an upcoming hero. Added support for upcoming events. Bug Fixes and QoL Changes Fixed a number of issues where the UI would fail to respond properly. Fixed several issues with the Chat window. Made some model and texture changes to improve game visuals. Made improvements to the in-game camera.
-
New Systems Added Costume system. Costumes will initially be available for Astria, Livius, Apollo, and Gearming. Added Guild Buff system. Added Tactic system, giving you greater control of your Heroes when you are using Auto-Play. Story Quest Added a new opening video. Improved Story Mission Energy rewards. Added exclusive Awakening Stone for Ren's awakening in Story Mission. Guild Dungeon Guild Dungeons will now reward Wings much more frequently. Reduced difficulty for the Guild Boss Sacrius - Dream Eater: Inflicts damage over time by 80% of max HP -> Inflicts damage over time by 60% of max HP. - Spot Focus: Decreased the damage by 30%. - Sonic Blast: Decreased the damage by 20%. - Fire Crossing: Decreased the damage by 20%. Expeditions Improved Expedition rewards for later Expeditions. Tower of Transcendence Added a number of new bosses, and created a rotation for which bosses are available. Added a new Elevator system, to aid you in climbing the Tower faster. Characters Strondhiem Improved the hero Strondheim (Water), to be powerful in the early game. Septimus - Increased damage of Bash Strike (All affinities). - Increased damage of Attack Instinct (Fire/Light). - Decreased damage of Attack Instinct (Dark). - Decreased damage of Protection Roar (Water/Light). - Decreased damage of Howl of Valor (Wood). - Increased the max level of Menace Waves (All affinities) from 1 to 4. - Added 'Increases damage' to each level up effects (2 - 4) for Menace Waves (All affinities). - Increased damage of Menace Waves (All affinities). Mumuding - Changed level-up effect for level 4 Acorn Toss (All affinities) to 'Increases the chance to activate Trauma by 20%'. - Changed Requirements to use for Earth Upheaval (Water/Light) to 'When caster deals a critical hit on the enemy'. - Removed skill effect 'Recovers HP' from Earth Upheaval (Water/Light). - Added skill effect '50% chance to acquire King Acorn or Honey Acorn' to Earth Upheaval (Water/Light). - Removed Earth Upheaval (Wood) skill. - Added Infiltration (Wood) skill. - Decreased damage of Rapid Acorns (All affinities). - Added skill effect 'Removes a shield' to Rapid Acorns (All affinities). - Added skill effect 'Stacks Trauma 1 time for 30 sec' to Rapid Acorns (Water/Wood). - Decreased damage of Roll (All affinities). - Added skill effect 'Stacks Trauma 1 time for 30 sec' to Roll (All affinities). - Removed skill effect 'Increases ATK by 20% for 30 sec' from Roll (Water). - Added skill effect 'Decreases ATK by 20% for 30 sec' to Roll (Water)." Drake: - Changed Characteristic for Menacing Blow (All affinities) to 'Deals PHY damage (proportionate to PHY defense)'. - Changed Characteristic for Vengeful Blow (Water/Wood) to 'Deals PHY damage (proportionate to PHY defense)'. - Changed the max level of Vengeful Blow (Water/Wood) from 4 to 5. - Changed the level effect for level 2/3 Vengeful Blow (Water) to 'Cooldown decreases by 2 sec'. - Changed the level effect for level 4 Vengeful Blow (Water) to 'Cooldown decreases by 3 sec'. - Added the level effect 'Add SP Recovery by 30%' to level 5 Vengeful Blow (Water). - Changed the level effect for level 2/3 Vengeful Blow (Wood) to 'Cooldown decreases by 3 sec'. - Changed the level effect for level 4 Vengeful Blow (Wood) to 'Cooldown decreases by 4 sec'. - Added the level effect 'Add SP Recovery by 20%' to level 5 Vengeful Blow (Wood). - Added the skill effect 'Recovers Divine Power by 10%' to Vengeful Blow (Wood). - Changed Characteristic for Merciless Rush (Fire/Light/Dark) to 'Deals PHY damage (proportionate to PHY defense)'. - Changed the max level of Merciless Rush (Fire/Light/Dark) from 4 to 5. - Changed the level effect for level 2/3/4 Merciless Rush (Fire/Light/Dark) to 'Increases damage'. - Added the level effect 'Add SP Recovery by 20%' to level 5 Merciless Rush(Fire/Light/Dark) - Added the skill effect 'Cannot recover SP for 10 sec' to Merciless Rush (Fire). - Changed the max level of Guardian's Will (Fire/Wood/Light/Dark) from 1 to 5. - Added the level effect 'Cooldown decreases by 2 sec' to level 2 Guardian's Will (Fire/Light). - Added the level effect 'Cooldown decreases by 3 sec' to level 3/4 Guardian's Will (Fire/Light). - Added the level effect 'Cooldown decreases by 3 sec' to level 2/3/4 Guardian's Will (Wood/Dark). - Added the level effect 'Increases block by 70% for 30 sec' to level 5 Guardian's Will (Fire/Wood/Light/Dark). - Added the skill effect 'Guardian Shield' to Guardian's WILL (Wood/Dark). - Changed Characteristic for Flash Blitz (Water) to 'Deals PHY damage (proportionate to PHY defense)'. - Changed the max level of Flash Blitz (Water) from 1 to 5. - Added the level effect 'Cooldown decreases by 2 sec' to level 2 Flash Blitz (Water). - Added the level effect 'Cooldown decreases by 3 sec' to level 3/4 Flash Blitz (Water). - Added the level effect 'Increases block by 70% for 30 sec' to level 5 Flash Blitz (Water). - Changed Characteristic for Shield Strike (All affinities) to 'Deals PHY damage (proportionate to PHY defense)'. - Changed the max level of Shield Strike (All affinities) from 4 to 5. - Changed the level effect for level 4 Shield Strike (All affinities) to 'Increases damage'. - Added the level effect 'Increases damage' to level 5 Shield Strike (All affinities). - Added the skill effect 'Decreases ATK by 20% for 30 sec' to Shield Strike (All affinities). - Added the skill effect 'Decreases SP by 20%' to Shield Strike (Fire/Wood/Light). - Added the skill effect 'Decreases SP by 20%' to Shield Strike (Water/Dark)." Umbaca - Removed Thick Skin (Fire/Water/Wood/Dark) skill. - Added Savage Chain (Fire/Water/Wood/Dark) skill. - On use of Savage Chain (Fire/Water/Wood/Dark), Umbaca kidnaps the high priority enemy to inflict focused attack when a battle starts. - Added skill effect 'Decreases Evade by 70% for 30 sec' to Savage Chain (Wood). - Changed level-up effect for level 5 Swing (All affinities) to '50% chance to remove 1 debuff'. - Increased damage of Amputate (Fire). - Increased damage of Iron Defense (Water/Light). - Removed skill effect 'Removes 1 buff' from Seize (All affinities). - Added skill effect 'Steals 1 enemy buff' to Seize (All affinities). - Changed level-up effect for level 5 Seize (All affinities) to 'Steals all enemy buffs'. - Decreased damage of Rage Release (All affinities). - Changed target area of Rage Release (All affinities) to 'All Enemy'. - Removed skill effect 'Decreases ATK by 20% for 30 sec' from Rage Release (Fire). - Added skill effect 'Decreases Debuff Resist by 70% for 30 sec' to Rage Release (Fire). - Added skill effect 'Decreases ATK by 20% for 30 sec' to Rage Release (Wood). - Added skill effect 'Prevents buff for 10 sec' to Rage Release (Dark)." Leo - Removed "Consumes n% of HP" from skill use condition. - Removed "Decreases max HP by 15%" from the exclusive effect. - Added Exclusive Effect "Madness", "Corruption." Cassandra - Changed Skill: Wave of Protection (Fire/Water/Light), Echo of Protection (Wood/Dark). [**All Enemies] Deals PHY damage (proportionate to PHY defense) (Fire&Wood&Light: 160%, Water: 180%, Dark: 190%) [Caster] Guardian Shield for 10 sec (Fire&Wood) [All Enemies] Decreases ATK by 20% for 30 sec (Water&Dark) [All Enemies] Silence for 10 sec (Light) [All Enemies] Decreases CRIT by 70% for 30 sec - Changed Skill: Experienced Shield (Wood) Changed from Auto to Counter. Changed the effect as follows: When an enemy casts All Allies Immune to PHY DMG All Allies decreases MAG damage received by 50% All Allies Increases HP Drain by 20% - Changed Skill: Experienced Shield (Dark) Changed the effect as follows: When an enemy casts All Enemies Flinch All Enemies Decreases SP Praedo - Rehabilitation Changed the name to "Troll's Cry." Added a skill condition: the skill can be used when enemy is Concealed. Changed the effect Recover own HP, and reveal enemy in Conceal. - Pulverize Changed the name to "Troll's Regeneration." Added a skill condition: the skill can be used when the caster receives a critical hit from the enemy. Changed a skill effect: changed to recover to increase Praedo's survivability. Nasir Blitz Changed 4 level skill effect 'Increases the chance to activate Mark by 20%' to 'Increases damage.' Added skill effect '30% chance to increase critical hit for 30 sec.' Increased damage. Blessed Arrow Removed Blessed Arrow skill. Mark of the Hunt Added Mark of the Hunt as Nasir's Condition Combo skill. Mark of the Hunt uses 'Cancel Conceal/PHY DMG/Stack 1 Mark for 40 sec/Recovers SP by 10% upon critical hit. Nasir (Light/Dark) uses additional 'Target that has Conceal removed cannot Conceal for 20 sec' effect. Howling Arrow Added 'Stack 1 Mark for 40 sec.' Decreased damage. Explosive Trap Added 'Stack 1 Mark for 40 sec.' Decreased damage. Tornado Dash Added 'Stack 1 Mark for 40 sec. Decreased damage. Destructive Arrow Added effect 'Removes all buffs.' Decreased damage. Final Assault Changed 'Additional PHY DMG to enemy who has Mark' to 'Mark Explosion.' Added effect 'Cancel damage reflection.' Added effect 'Decreases Debuff Accuracy by 70% for 30 sec' to Nasir (Fire/Water). Added effect 'Decreases ATK by 20% for 30 sec' to Nasir (Wood). Added effect 'Inflicts Sleep on priority target for 15 sec' to Nasir (Light). Added effect 'Cannot recover SP for 10 sec' to Nasir (Dark). Changed level 4 skill effect 'Increases damage' to 'Ignores DEF.' Decreased damage. Daily Rewards Added a Confinite that player can spin for free 1 time a day to Hero Portal. Changed 1-star level 1 Enhance Fairy which is given out as a reward from Achievement/Day Dungeon/Guild Dungeon/EXP Dungeon to 1-star level 15 Enhance Fairy. Added a system that player can purchase for free 1 time a day to Shop. Equipment Heroic Equipment can now be enhanced. Ordinances Changed required currency to level up Ordinance from Aether to Mark of Commander. Visual Display Added following functions to the in-game options: - Recording Mode ON/OFF - Combo Status Slow Effect ON/OFF - Combo Display ON/OFF Bug Fixes and Quality of Life Many, many bugs were squashed, leading to much sadness for the remaining bugs. Made numerous Chat improvements. Replaced or improved many Icons. Improved many in-game textures and animations. Made many tooltips more accurate. Added Enhance/Evolve button to Hero manage menu.
-
Special Note – Split Download Implemented Moving forward, all updates will be much smaller in size as we’ve cut content into smaller pieces for ease of downloading. This update is the last to require a large initial download. With new updates, when coming across content not downloaded, you will be offered a choice of either downloading all content of that type or specifically what is needed to continue. We thank you for your patience with us on this issue and look forward to sharing future updates for AION: Legions of War! || New Content || Added new Hero Exclusive Equipment to the game! All heroes in the game now have their own piece of non-upgradable equipment that is unique to them. These items of power have large stat values as well as unique sub-stats tailored to the hero! You can discover these items while exploring the hardest difficulty of the Abyss regions. New Items Added: Daily Roulette Ticket – Get a free spin of the daily roulette Daily Dungeon Scrolls – Able to directly open a Daily Dungeon or increase the open chance. Ghost Corridor Scrolls – These will increase the chance to open the Ghost Corridors. Added 40+ new profile hero icons to the game. Each hero icon is earned by completing the desired hero to 6-star LV40. || User Interface || Abyss/Adventure screens have had their interface overhauled Fortress UI now has a parallax effect based on the device’s tilt. Hero Synergy UI - Skill UI for a hero will now display other heroes who can interact with the skill selected. Improved the hero selection and highlighting rules within the Advancement Sanctum. || Art Update || Improved the quality of the following hero portraits: Gullin, Dreadnought, Leo, Livius, Bellakin, Bloodfang, Odium, Umbaca, Cassandra, Cassius, and Codelia. Updated the the visual quality & art of the following heroes: Candor, Bloodfang, Odium, Dreadnought, Drake, Gullin, Codelia (Light/Dark), Cassius (Light), Livius, Viper, Leo (Water/Light), Mumuding, Umbaca (Water), Umvera (Water), Astria, Leona (Wood/Light), Strondheim, Saurtech, Saurvelite, Sauranger, and Saurweaver. || Balance Update || MEZ Effects Updated Healers all now have at least one MEZ dispel available for all affinities. MEZ effects now have an additional effect upon being dispelled. MEZ Effects: Freeze, Stasis, Terror, Charm, Morph, Chain, Sleep, Confuse Heroes affected by these changes are listed below: Updated Myria (All affinities) She now dispels Sleep in all affinities and her skill effects have been adjusted. Updated Ash (All affinities) He now dispels all Sleep in all affinities and his skill effect/cooldowns have been adjusted. Updated Velvet (All affinities) She now dispels Chain in all affinities and her skill effect/cooldowns have been adjusted. Updated Charlotte (All affinities) She now dispels Charm in all affinities and her skill effect/cooldowns have been adjusted. Updated Leah (All affinities) She now dispels Stasis in all affinities, has additional skill levels, and her skill effect/cooldowns have been adjusted. Updated Blair (All affinities) She now dispels Sleep in all affinities and her skill effect/cooldowns have been adjusted. Updated Umvera (All affinities) He now dispels Morph in all affinities, has additional skill levels, and his skill effects have been adjusted. Reworked Kaiman (All affinities) He now causes Airborne & focuses on dealing high damage while concealed. Reworked Milla (All Affinities) She now prevents enemy healing while reducing enemy SP when attacking while concealed. Reworked Ren (Dark). He now shields allies and transforms when himself or an ally drops to 1 HP. Updated Sacra (Light & Dark) Increased effectiveness of Light & Dark affinities. Updated Maximus (Light & Dark) Increased effectiveness of Light & Dark affinities. Updated Codelia (Light & Dark) Increased effectiveness of Light & Dark affinities. Updated Odium (Light & Dark) Increased effectiveness of Light & Dark affinities. Updated Scarlet (Dark) Skill effect & visuals have been adjusted. Updated William (All affinities) Added additional skill levels and skill level up effects have been adjusted. Updated Livius (All affinities) Added additional skill levels and skill level up effects have been adjusted. Updated Cassius (All affinities) Additional skill levels added and his skill effects have been adjusted. Updated Lemay (All affinities) Her skill effects have been adjusted. Updated Jahan (All affinities) His skill effects have been adjusted. Updated Asylla (All affinities) Her skill effects have been adjusted. Updated Apollo (All affinities) His special now causes Stun instead of Knockdown! Updated Regis (All affinities) Minor skill effect adjustments. Updated Viper (Water) Special skill damage adjusted. Updated Leona (Fire & Dark) Blood Pact skill range increased from 5m to 10m. Updated Nora (All Affinities) Element Arrow now has the effect 'Cannot reflect damage' for all affinities. All silver star heroes have had their skill damage and cooldowns adjusted across all affinities. || Content Update || Added new story missions for Acts 4 & 5. Updated the EXP & Gold Ghost Corridors. || Feature Optimizations || Added Deck Presets to the game! Up to 5 teams can now be saved for easy access in all modes of the game. You can access these presets from the battle preparation screen. Reduced players' arena rating drop during weekly league resets. Using Aether for hero enhancement now guarantees a critical success. Players now have 48 hours to complete a Revenge match from Expeditions. Improved the Classic Arena's challenge list matchmaking. Increased readability of loading pages by improving tip content and increasing font size. Players can now change their account name for free once. Improved early game EXP to provide a smoother early progression experience. Daily Dungeons will now reset at the same time as all other contents, 22:00 UTC. || Performance Optimization || Optimized in-game hero skill visual effects when settings are set to medium or low. Reward collection speed has been greatly increased
-
- 1
-
-
-
- patch notes
- update
-
(and 1 more)
Tagged with:
FORUMS
- Navigation
-
Browse
- Browse
- Forums
- Staff
- Online Users
- Leaderboard
Browse
-
Activity
- Activity
- All Activity
- Search
Activity