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Hi. I was playing this game 5 months ago, then, I stop to play because there is a few heroes remain that I still can get in my style of game play (just for fun, not for competition). I bored to playing because of this. If there is more heros in mid level , certainly most of people that play like me will engaged to continue to play the game and eventually, buy something. Sorry for my poor english. Thx for all.
Dragons… Powerful, enigmatic, and intimidating; the humans of Aion stood no chance against these ambitious reptilian overlords. Not on their own, at least. Ishtar, an ancient spirit of nobility stood against the dragons for the sake of humanity. His faith in them, forever unwavering, was matched only by the Dragons resolve to undermine his all-too-competent protection of the feeble soil-bound mammals. After immeasurable time and effort, the Dragon’s efforts proved too much for Ishtar, as he eventually succumbed to their scheming. Ishtar became the Dragon’s prisoner, and was tortured beyond comprehension. Beyond even a Spirit of Nobility could endure. When catastrophe eventually befell the Dragons and granted Ishtar his freedom… he was no longer the same. The new world he emerged into held humans who feared him, and showed no appreciation for his past services. Bitter, tortured, and forgotten, Ishtar determined that their lack of remembrance would be their demise. And so, this Spirit of Vengeance was born. Description Ishtar is an incredibly powerful single-target sorcerer who trades health for SP, and gains drastically increased attack power as the battle continues. His increasing attack power causes him to pair well with defensive compositions that can lend him additional survivability as he gains his additional strength. In addition, players who possess heroes with multiple Airborne, Knockdown, or Stun effects will find Ishtar’s damage output to increase substantially when paired with such heroes; his short cooldown on ‘Surging Rage’ will enable him to continuously output waves of devastation once he has reached his 5-stack maximum for the ‘Shape of Rage’ ability. Hero Abilities Basic Ability: Elemental Vortex Ishtar’s basic attack unleashes a beam of raw magical damage, injuring an opponent within its path. Base Damage: 170% MAG DMG Cooldown: 3.5s Range: 10m Skill-up: +1 DMG, -CD ___________ Special Ability: The Shape of Rage Ishtar drains his SP to blast a single opponent with devastating magical damage, absorbing 50% of the damage dealt as HP and increasing his attack by 50% for the remainder of the battle. SP regeneration rate is reduced by 10%. Base Damage: 870% - 1200% MAG Damage Cooldown: N/A, 100% SP Elements: Water/Light/Dark deal additional damage vs. bosses Skill-up: +DMG/Boss DMG, adds 'Cannot be Blocked' ___________ Counter Ability: Perfect Balance Upon cooldown, Ishtar consumes 50% of his current HP to regenerate additional SP. The amount of SP regenerated increases substantially according to skill level. Base Effect: SP +20 - 30% Cooldown: 20 seconds Skill-up: +SP Recovery, -HP Consumption ___________ Link Ability: Surging Rage Upon enemy Stun, Knockdown, or Airborne, Ishtar targets that opponent with a wave of raw power which deals 1300% MAG Damage, which increases per level. Base Effect: 1300% MAG DMG Cooldown: 3 seconds Range: Unlimited Skill-up: DMG+, adds 'Remove all Special Buffs' ___________ Divine Skill Ability: Final Judgement Ishtar consumes all Divine Power to fire a barrage of Magical waves which rain down on all opponents standing before him dealing immense magical damage. Base Effect: 6200 - 7600% MAG DMG Cooldown: N/A Range: 5m 180 degrees, however the final strike hits all opponents. Skill-up: DMG+ vs Bosses, adds 'Cannot be Blocked' ___________ Look forward to soon acquiring Ishtar as he joins the battlefield through an exclusive Summoning Event to herald his entry! Until next time Commanders!