Posted October 18, 2018 New Systems Added Costume system. Costumes will initially be available for Astria, Livius, Apollo, and Gearming. Added Guild Buff system. Added Tactic system, giving you greater control of your Heroes when you are using Auto-Play. Story Quest Added a new opening video. Improved Story Mission Energy rewards. Added exclusive Awakening Stone for Ren's awakening in Story Mission. Guild Dungeon Guild Dungeons will now reward Wings much more frequently. Reduced difficulty for the Guild Boss Sacrius - Dream Eater: Inflicts damage over time by 80% of max HP -> Inflicts damage over time by 60% of max HP. - Spot Focus: Decreased the damage by 30%. - Sonic Blast: Decreased the damage by 20%. - Fire Crossing: Decreased the damage by 20%. Expeditions Improved Expedition rewards for later Expeditions. Tower of Transcendence Added a number of new bosses, and created a rotation for which bosses are available. Added a new Elevator system, to aid you in climbing the Tower faster. Characters Strondhiem Improved the hero Strondheim (Water), to be powerful in the early game. Septimus - Increased damage of Bash Strike (All affinities). - Increased damage of Attack Instinct (Fire/Light). - Decreased damage of Attack Instinct (Dark). - Decreased damage of Protection Roar (Water/Light). - Decreased damage of Howl of Valor (Wood). - Increased the max level of Menace Waves (All affinities) from 1 to 4. - Added 'Increases damage' to each level up effects (2 - 4) for Menace Waves (All affinities). - Increased damage of Menace Waves (All affinities). Mumuding - Changed level-up effect for level 4 Acorn Toss (All affinities) to 'Increases the chance to activate Trauma by 20%'. - Changed Requirements to use for Earth Upheaval (Water/Light) to 'When caster deals a critical hit on the enemy'. - Removed skill effect 'Recovers HP' from Earth Upheaval (Water/Light). - Added skill effect '50% chance to acquire King Acorn or Honey Acorn' to Earth Upheaval (Water/Light). - Removed Earth Upheaval (Wood) skill. - Added Infiltration (Wood) skill. - Decreased damage of Rapid Acorns (All affinities). - Added skill effect 'Removes a shield' to Rapid Acorns (All affinities). - Added skill effect 'Stacks Trauma 1 time for 30 sec' to Rapid Acorns (Water/Wood). - Decreased damage of Roll (All affinities). - Added skill effect 'Stacks Trauma 1 time for 30 sec' to Roll (All affinities). - Removed skill effect 'Increases ATK by 20% for 30 sec' from Roll (Water). - Added skill effect 'Decreases ATK by 20% for 30 sec' to Roll (Water)." Drake: - Changed Characteristic for Menacing Blow (All affinities) to 'Deals PHY damage (proportionate to PHY defense)'. - Changed Characteristic for Vengeful Blow (Water/Wood) to 'Deals PHY damage (proportionate to PHY defense)'. - Changed the max level of Vengeful Blow (Water/Wood) from 4 to 5. - Changed the level effect for level 2/3 Vengeful Blow (Water) to 'Cooldown decreases by 2 sec'. - Changed the level effect for level 4 Vengeful Blow (Water) to 'Cooldown decreases by 3 sec'. - Added the level effect 'Add SP Recovery by 30%' to level 5 Vengeful Blow (Water). - Changed the level effect for level 2/3 Vengeful Blow (Wood) to 'Cooldown decreases by 3 sec'. - Changed the level effect for level 4 Vengeful Blow (Wood) to 'Cooldown decreases by 4 sec'. - Added the level effect 'Add SP Recovery by 20%' to level 5 Vengeful Blow (Wood). - Added the skill effect 'Recovers Divine Power by 10%' to Vengeful Blow (Wood). - Changed Characteristic for Merciless Rush (Fire/Light/Dark) to 'Deals PHY damage (proportionate to PHY defense)'. - Changed the max level of Merciless Rush (Fire/Light/Dark) from 4 to 5. - Changed the level effect for level 2/3/4 Merciless Rush (Fire/Light/Dark) to 'Increases damage'. - Added the level effect 'Add SP Recovery by 20%' to level 5 Merciless Rush(Fire/Light/Dark) - Added the skill effect 'Cannot recover SP for 10 sec' to Merciless Rush (Fire). - Changed the max level of Guardian's Will (Fire/Wood/Light/Dark) from 1 to 5. - Added the level effect 'Cooldown decreases by 2 sec' to level 2 Guardian's Will (Fire/Light). - Added the level effect 'Cooldown decreases by 3 sec' to level 3/4 Guardian's Will (Fire/Light). - Added the level effect 'Cooldown decreases by 3 sec' to level 2/3/4 Guardian's Will (Wood/Dark). - Added the level effect 'Increases block by 70% for 30 sec' to level 5 Guardian's Will (Fire/Wood/Light/Dark). - Added the skill effect 'Guardian Shield' to Guardian's WILL (Wood/Dark). - Changed Characteristic for Flash Blitz (Water) to 'Deals PHY damage (proportionate to PHY defense)'. - Changed the max level of Flash Blitz (Water) from 1 to 5. - Added the level effect 'Cooldown decreases by 2 sec' to level 2 Flash Blitz (Water). - Added the level effect 'Cooldown decreases by 3 sec' to level 3/4 Flash Blitz (Water). - Added the level effect 'Increases block by 70% for 30 sec' to level 5 Flash Blitz (Water). - Changed Characteristic for Shield Strike (All affinities) to 'Deals PHY damage (proportionate to PHY defense)'. - Changed the max level of Shield Strike (All affinities) from 4 to 5. - Changed the level effect for level 4 Shield Strike (All affinities) to 'Increases damage'. - Added the level effect 'Increases damage' to level 5 Shield Strike (All affinities). - Added the skill effect 'Decreases ATK by 20% for 30 sec' to Shield Strike (All affinities). - Added the skill effect 'Decreases SP by 20%' to Shield Strike (Fire/Wood/Light). - Added the skill effect 'Decreases SP by 20%' to Shield Strike (Water/Dark)." Umbaca - Removed Thick Skin (Fire/Water/Wood/Dark) skill. - Added Savage Chain (Fire/Water/Wood/Dark) skill. - On use of Savage Chain (Fire/Water/Wood/Dark), Umbaca kidnaps the high priority enemy to inflict focused attack when a battle starts. - Added skill effect 'Decreases Evade by 70% for 30 sec' to Savage Chain (Wood). - Changed level-up effect for level 5 Swing (All affinities) to '50% chance to remove 1 debuff'. - Increased damage of Amputate (Fire). - Increased damage of Iron Defense (Water/Light). - Removed skill effect 'Removes 1 buff' from Seize (All affinities). - Added skill effect 'Steals 1 enemy buff' to Seize (All affinities). - Changed level-up effect for level 5 Seize (All affinities) to 'Steals all enemy buffs'. - Decreased damage of Rage Release (All affinities). - Changed target area of Rage Release (All affinities) to 'All Enemy'. - Removed skill effect 'Decreases ATK by 20% for 30 sec' from Rage Release (Fire). - Added skill effect 'Decreases Debuff Resist by 70% for 30 sec' to Rage Release (Fire). - Added skill effect 'Decreases ATK by 20% for 30 sec' to Rage Release (Wood). - Added skill effect 'Prevents buff for 10 sec' to Rage Release (Dark)." Leo - Removed "Consumes n% of HP" from skill use condition. - Removed "Decreases max HP by 15%" from the exclusive effect. - Added Exclusive Effect "Madness", "Corruption." Cassandra- Changed Skill: Wave of Protection (Fire/Water/Light), Echo of Protection (Wood/Dark). [**All Enemies] Deals PHY damage (proportionate to PHY defense) (Fire&Wood&Light: 160%, Water: 180%, Dark: 190%) [Caster] Guardian Shield for 10 sec (Fire&Wood) [All Enemies] Decreases ATK by 20% for 30 sec (Water&Dark) [All Enemies] Silence for 10 sec (Light) [All Enemies] Decreases CRIT by 70% for 30 sec - Changed Skill: Experienced Shield (Wood) Changed from Auto to Counter. Changed the effect as follows: When an enemy casts All Allies Immune to PHY DMG All Allies decreases MAG damage received by 50% All Allies Increases HP Drain by 20% - Changed Skill: Experienced Shield (Dark) Changed the effect as follows: When an enemy casts All Enemies Flinch All Enemies Decreases SP Praedo- Rehabilitation Changed the name to "Troll's Cry." Added a skill condition: the skill can be used when enemy is Concealed. Changed the effect Recover own HP, and reveal enemy in Conceal. - Pulverize Changed the name to "Troll's Regeneration." Added a skill condition: the skill can be used when the caster receives a critical hit from the enemy. Changed a skill effect: changed to recover to increase Praedo's survivability. NasirBlitz Changed 4 level skill effect 'Increases the chance to activate Mark by 20%' to 'Increases damage.' Added skill effect '30% chance to increase critical hit for 30 sec.' Increased damage. Blessed Arrow Removed Blessed Arrow skill. Mark of the Hunt Added Mark of the Hunt as Nasir's Condition Combo skill. Mark of the Hunt uses 'Cancel Conceal/PHY DMG/Stack 1 Mark for 40 sec/Recovers SP by 10% upon critical hit. Nasir (Light/Dark) uses additional 'Target that has Conceal removed cannot Conceal for 20 sec' effect. Howling Arrow Added 'Stack 1 Mark for 40 sec.' Decreased damage. Explosive Trap Added 'Stack 1 Mark for 40 sec.' Decreased damage. Tornado Dash Added 'Stack 1 Mark for 40 sec. Decreased damage. Destructive Arrow Added effect 'Removes all buffs.' Decreased damage. Final Assault Changed 'Additional PHY DMG to enemy who has Mark' to 'Mark Explosion.' Added effect 'Cancel damage reflection.' Added effect 'Decreases Debuff Accuracy by 70% for 30 sec' to Nasir (Fire/Water). Added effect 'Decreases ATK by 20% for 30 sec' to Nasir (Wood). Added effect 'Inflicts Sleep on priority target for 15 sec' to Nasir (Light). Added effect 'Cannot recover SP for 10 sec' to Nasir (Dark). Changed level 4 skill effect 'Increases damage' to 'Ignores DEF.' Decreased damage. Daily Rewards Added a Confinite that player can spin for free 1 time a day to Hero Portal. Changed 1-star level 1 Enhance Fairy which is given out as a reward from Achievement/Day Dungeon/Guild Dungeon/EXP Dungeon to 1-star level 15 Enhance Fairy. Added a system that player can purchase for free 1 time a day to Shop. Equipment Heroic Equipment can now be enhanced. Ordinances Changed required currency to level up Ordinance from Aether to Mark of Commander. Visual Display Added following functions to the in-game options: - Recording Mode ON/OFF - Combo Status Slow Effect ON/OFF - Combo Display ON/OFF Bug Fixes and Quality of Life Many, many bugs were squashed, leading to much sadness for the remaining bugs. Made numerous Chat improvements. Replaced or improved many Icons. Improved many in-game textures and animations. Made many tooltips more accurate. Added Enhance/Evolve button to Hero manage menu. 4 Share this post Link to post Share on other sites
Patch Notes, Oct 18 2018
By NC_Ocho, in Patch Notes